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Yoga in Nature

Professional Work 

Demo Reel & Credits

LEAGUE OF LEGENDS:

(RIOT GAMES)

  •  Spells, Recall, Weapon Sound Design & Wwise Implementation

SOUND DESIGN DEMO REEL

STAR WARS: The Old Republic:

(EA,Bioware)

  •  Weapons, Mounts, Ambiance Sound Design & Implementation.

IMPLEMENTATION

Unreal Engine 5 Implemention Demo Reel

AVOWED:

(Obsidian Entertainment)

  •  Weapon Sound design: Impacts, Swings, Combo, Finishers.

DEFECT Trailer:

(Empty Vessel)

  •  Trailer SFX, Weapons, Ship, Foley.

Ue4 Personalized environement 

Implementation

IMPLEMENTATION

Wwise In-Depth Demo Reel

Fuji_Max_Downtown-27.jpg
IMG_8176.JPG

BIO

Hi, I’m Max, a music producer and sound designer for video games. Thank you for listening to my work!

I started my audio journey through electronic music production 10 years ago. I soon started touring and producing for my solo project full time. I decided to explore video game sound design a couple years ago and have been passionate about it ever since.

Main Skills: Sound Design, Implementation, Wwise, UE5, Ableton, Pro Tools, Field Recording.

Favorite Games: World Of Warcraft, Far Cry 3, Apex Legends, New World, Doom Eternal. 

Additional Skills: Electronic music producer, Serum enthusiast, Dubstep & Metal fan, Guitar and Piano player.

You can find my CV here 

I am also a music producer, you can check out my artist project here

Yoga in Nature

PERSONAL PROJECTS 

WWISE IMPLEMENTATION

An implementation section made with Wwise

RAGE 2 REDESIGN

A Sound Redesign of Rage 2 Gameplay. ​

DESTINY 2  CINEMATIC REDESIGN

A Cinematic Sound Redesign of Destiny 2.

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